Difference between revisions of "Cutefinder/NPCs"
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;Rufus | ;Rufus | ||
:The team's public face during their foray to Kova. A mute but very well trained operative, and just as fuzzy as the rest of them. | :The team's public face during their foray to Kova. A mute but very well trained operative, and just as fuzzy as the rest of them. | ||
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| + | === Judi-Crew=== | ||
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| + | Judicator Thran Kearney's crew that's camped out by the east borders. They're keeping the border safe, or at least killing Kravan elves as they come. | ||
| + | |||
| + | ;Gi'o | ||
| + | :Undine Alchemist from Guildhall Bukavac. Poison and Acid based assassin. Handy at taking apart metal. Tired of Wick's shit. | ||
| + | |||
| + | ;Wick | ||
| + | :Human Pyromaniac Sorcerer from Ravager, Large Beast Hunter. All about the fire. Likes to pick on Gi'o. | ||
| + | |||
| + | ;Mellie | ||
| + | :Human WarCleric of Gorum. She's a scary, quiet, lady. Carries the biggest stick in the party. | ||
[[category:Cutefinder]][[category:Non-Player Characters]] | [[category:Cutefinder]][[category:Non-Player Characters]] | ||
Revision as of 01:14, 10 July 2016
As is common in tabletop campaigns, the story is not driven by the players alone; there exist quite many people in Kova with a deal of influence or personal connection to the PCs, and as the players and GM are only human, it is worth cataloguing common knowledge for them.
Contents
Guildmembers
Members of the guildhalls of Kova, filed into their respective heraldry.
Guildhall Drakhan
- Alistra
- Supposedly human. Sister to Algister, as much as she can be one according to Gamello. She has defected to Drakhan and serves as a personal aide, as well as an assassin.
- Gamello
- Drakhan's nihilistic, murderous guildmaster. The composition of his body is a mystery. The secret is out that he's been involved in efforts to ignite a new war between Kova and Krava, and that he's been supplying the other side. Needless to say, it would be considered an understatement to say he's a jerk.
Guildhall Mogaru
- Judicator Juna
- Elf. Wife of Thran Kearney. Died while on a mission where she was posing as one of Drakhan's Judicators with Thran. Was taken back to the capitol, where it was discovered at some point she apparently signed a parchment that indicated her body was to be destroyed and interred in the Judicator gravesite. After cremation, her ashes vanished, along with her personal effects.
- Judicator Thran Kearney
- Elf. Technically his name is Arrathan, but who cares. Tried to pull Runica, Wren and Dacquoise aside before their outing to Mosulk, got stopped by Algister. Later posed as one of Drakhan's Judicators on a mission. Got skewered—twice—for it, and he's lucky to be alive. At this point he has gone entirely rogue and taken a crew of his own to enact vengeance upon Gamello. Currently afflicted by the Cough of Death.
- Officer Geoff
- Half-elf officer of Mogaru. Has been understanding and cooperative with Jack, Jakuri and Junior when they arrived upon Mogaru's doorstep with inquiries about the rogue judicator.
Guildhall Ravager
- Kodai
- The guildmaster of Ravager and commander of the Ravager Guard, he is a calm and disciplined half-orc with the controversial viewpoint of considering the Guild independent from the Imperials, as well as the opinion that the Guild and Kova's natives should band together and bring the old war to Krava's doorstep.
Archaeological Society
Though a separate group, the archaeological society finds a lot of interaction with the guild's faculty, and tends to try their patience as well. They carry a clear physical distinction from the normal folk by wearing coats with lining inscribed by glyphs that resists magical comprehension, and operate by code names modelled after Golarion's divinities.
- Algister (codename: Nethys)
- The seemingly senile, possibly prescient old man that leads the Archaeological Society, who appears to be at the center of a number of issues the guild has encountered.
- Procyon (codename: Norg)
- An Archaeological Society member that gives out valuable relics like candy and bears an artefact that obscures memories of his name, which combined with his style of information gathering has led to his rather ambitious choice of alias.
- Asterion (codename: Abadar)
- Archaeological Society member. Despite his efforts to the contrary, he is not a doctor. Do not agree to let him operate on you.
- Allele Luxa (codename: Shelyn)
- Algister's personal aide, an empath and remarkably sane person given both that and who she has to put up with. She went on a picnic with Dacquoise Tart once.
- Cyladro (codename: Cixyron)
- Effectively the muscle of the Archaeological Society, and much like Procyon has chosen to introduce himself under a particularly fiendish alias. Ironically, despite the choice in aliases, the two don't show much affection for each other. On top of the usual rune-inscribed coat, he wears a high-tech helmet and packs a big gun.
Other Affiliations
Kova is a diverse and busy nation, and by extension many allegiances go beyond the guild, with various noble houses, mercenary and trade groups, as well as external factions vying for Kova's wealth and prosperity all at once if they're not simply trying to survive.
House Argensolde
A high-class Imperial merchant family in the port town Mosulk that operates the Argensolde Trading Company and various... less legal operations.
- Aramara
- Maid of House Argensolde and Runica's personal nanny/future lady-in-waiting. Strongheaded, hot-tempered and downright energetic enough for the two of them. She's currently staying at Runica's side as she returns to the guild.
- Istudur
- Servant to House Argensolde. Assists in matters of "trade". After discovering the Judicators were interested in him enough to ransack his house, he was sent to the Capitol to lay low. He has since gone missing.
- Raine Argensolde (maiden name: Raine Chancer)
- Mother to Runica Argensolde and wife to Theodore Argensolde. Up until the two elves' marriage, her career was a sellsword, duelist and bodyguard; with Mosulk's political climate, she still finds time and opportunity to practice the latter two, along with providing fencing lessons as a hobby.
- Theodore Argensolde
- Father to Runica Argensolde, husband of Raine Argensolde and current leader of the Argensolde Trading Company. While ostensibly a legitimate business, Kova's plentiful supply of powerful artefacts and the guild's restrictions on their export have led to the formation of a small underground empire specialising in trade of these dangerous luxuries, shipping them across Golarion through trade routes in Casmaron and Tian-Xia.
The Innsmouth
Not all that works within Kova is from the modern day. Ancient machinations have awoken in times recent and distant, as have survivors of the crash.
- Fourth Tower of Artonelico (nickname: Forth)
- The broadcasting system, Song Magic provider and SH server of the tower emulator within the Innsmouth. The crash caused a factory reset of the main systems (though the SH server was miraculously safe), which allowed Mule to claim administrative privileges to the whole ship and declare the tower emulator the aforementioned name. The sentient component of the system is a Reyvateil, but in the same vein as the β-6Ds of old, she lacks a body and is essentially an extension of the tower itself.
- Gaolor
- An artificial intelligence governing the underwater ruins of the Crossings. It is designed to guard what few dangerous artefacts remain in its ownership and does not like people snooping around as a result. Now, it can't be said that it's dead since as Scribe argues they aren't alive to begin with, but Gaolor's probably dead.
- Kau
- Dacquoise Tart's mentor and surrogate parent. She was in fact a survivor of the Innsmouth, bringing Dacquoise to the surface with her and joining up with the guild.
- Scribe
- An artificial intelligence—or I-Core, according to CorFor member Lucifer—found on the way to Mosulk. While originally designed to maintain data storage for manipulator diagrams, to which much was recovered, it has since taken the job of being Dacquoise's sun buddy.
CorFor
An agency belonging to the Transhuman and Uplift arm of the United Federation of Systems' Military Complex. Most of them carry lycanthropic qualities, capable of shifting from human to a bestial werewolf form or even take the shape of corgis which Dacquoise thinks are cute as a button.
- Gallahad
- CorFor's captain and team manifestor. Loves to entertain guests.
- Lucifer
- Team doctor and trained alchemist. The only one who escaped when the team was captured, and later posted a mission at the guild to help look for a 'lost hellhound'. Carries rather fiendish traits no matter which form he's in.
- Davis
- Team engineer and scout. A cautious and soft-spoken sort when he isn't given a technical conundrum to play with.
- Grit
- Team gunner and demolitionist. Comes from a warrior culture and is very by the book.
- Rufus
- The team's public face during their foray to Kova. A mute but very well trained operative, and just as fuzzy as the rest of them.
Judi-Crew
Judicator Thran Kearney's crew that's camped out by the east borders. They're keeping the border safe, or at least killing Kravan elves as they come.
- Gi'o
- Undine Alchemist from Guildhall Bukavac. Poison and Acid based assassin. Handy at taking apart metal. Tired of Wick's shit.
- Wick
- Human Pyromaniac Sorcerer from Ravager, Large Beast Hunter. All about the fire. Likes to pick on Gi'o.
- Mellie
- Human WarCleric of Gorum. She's a scary, quiet, lady. Carries the biggest stick in the party.