Difference between revisions of "Runica Argensolde"
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| − | :A fellow guild-member | + | :A fellow guild-member; owing to their meeting in hostile territory through a closed door, their first impression of each other was at the end of a crossbow in the most strained, technical sense, but since freeing and getting to know her, Runica has found sympathy in the hapless wanderer and her plight of dealing with arcane powers that have marred her body and changed her life. She has even decided to do everything she can with her resources and connections to help uncover any leads in Wren's family history that could lead her to the dragon that she descended from. |
;Dacquoise Tart | ;Dacquoise Tart | ||
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| − | : | + | :Member of the unaffiliated Archaeological Society, Runica considers Algister an anomaly. His very existence and the circumstances around it are unusual, which has caught Runica's interest and suspicion. She tries her best to keep him at arms' length and under constant surveillance owing to his massive eccentricity, but in these trying times, his lucid moments seem to be the only time anyone makes any sense writ the world at large. Unfortunately, some within the ranks of the Judicators thinks she works for him now, which only complicates an already-complicated situation. |
== History == | == History == | ||
Revision as of 20:14, 15 January 2016
| Campaign | Cutefinder |
| Age | 107 |
| Birthday | 23rd of Calistril, 4608 AR |
| Birthplace | Kova, Golarion |
| Occupation | Guild Mage, Field Researcher |
| Race | Elf (Kravatian) |
| Gender | Female |
| Height | 4'7" (140cm) |
| Weight | 68 lbs. (31kg) |
| Hair Color | White |
| Eye Color | Yellow |
| Relatives | Raine Argensolde (mother) Theodore Argensolde (father) Farlia Argensolde (cousin) |
The Sorceress between Life and Death
Runica Argensolde is a player character from the Cutefinder campaign. A sorceress wielding the fell power of undeath, she is emotionally subdued and terse, and operates on a strictly professional basis, as she is by her own words "nothing if not pragmatic," though her time at the guild alongside an eclectic crew has helped her begin to turn around and forge lasting friendships.
Her character sheet is here.
Game Information
Elf sorcerer 6
N medium humanoid (elf)
Init +3; Senses low-light vision, perception +5 (+7 with familiar)
AC 14,
touch 13,
flat-footed 11
(+1 Armor, +3 Dex)
hp 36 (6d6)
Fort +3 Reflex +5 Will +8; +10 vs. enchantments
Defensive Abilities Elven Immunities; DR 5/- vs. nonlethal; Immune sleep; Resist cold 5
Speed 30 ft.
Melee sickle +2 (1d6-1)
Ranged light crossbow +6 (1d8/19-20)
Spell-Like Abilities (CL 6th, concentration +10; +12 when casting defensively)
Template:Inlinedent
Sorcerer spells known (CL 6th, concentration +10; +12 when casting defensively)
Template:Inlinedent
Template:Inlinedent
Template:Inlinedent
Template:Inlinedent
Bloodline undead
Str 8 Dex 17 Con 10 Int 18 Wis 17 Cha 18
Base Atk +3 CMB +2 CMD 15
Feats Eschew Components (B), Heighten Spell, Spell Focus (Necromancy), Versatile Spontaneity
Skills Appraise +12, Fly +7, Knowledge (Arcana) +13, Knowledge (History) +10, Knowledge (Nobility) +6, Knowledge (Religion) +13, Linguistics +6, Sense Motive +6 (+8 with familiar), Spellcraft +13, Stealth +5, Use Magic Device +13
Traits Arcane Dabbler, Deathtouched, Guild Veteran (B), Mogaru Imperialist (B), Spirit Sense
Drawbacks Tainted Spirit
Languages Common, Draconic, Elven, Goblin, Necril, Orc, Sylvan
SQ Bloodline Familiar, Elven Magic
Combat Gear adamantine weapon blanch; armament scrolls of gravity bow, true strike (affixed to crossbow); scrolls of dispel magic, glitterdust, grease, obscuring mist; Other Gear light crossbow with 10 bolts, sickle, silken armour padding, 510gp and jewelry worth 50 gp
Bloodline Familiar Runica has a raven familiar by the name of Huginn.
Elven Immunities Runica is immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Elven Magic Runica receives a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, she receives a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
Description
Though Runica is an elf, their telltale natural splendour is lost on her—her stature is gaunt and stunted, her expression is cold and her eyes lack the lustre of life in them. Under the hood of her cloak, her stringy, dull white hair is pulled back in a ponytail. Her outfit is drab in hue as well: a midnight blue gown hidden beneath a reinforced skirt and coat emblazoned with markings of the guild, topped off with a pair of worn, faded boots and dirt-stained cloth gloves.
Runica takes a detached view to most things; even the guild and her allies only get modest attention. Instead she primarily focuses on the tasks at hand and anything that can get her closer to her own studies, doing so with an unfeeling and pragmatic attitude, and when she has need to communicate her observations or ideas, it's in a hushed voice and terse manner.
- —Myth-Weavers character sheet
Relationships
- Wren
- A fellow guild-member; owing to their meeting in hostile territory through a closed door, their first impression of each other was at the end of a crossbow in the most strained, technical sense, but since freeing and getting to know her, Runica has found sympathy in the hapless wanderer and her plight of dealing with arcane powers that have marred her body and changed her life. She has even decided to do everything she can with her resources and connections to help uncover any leads in Wren's family history that could lead her to the dragon that she descended from.
- Dacquoise Tart
- Though initially professional and treated with no small amount of caution given their opposed sources of power, Runica and Dacquoise are amicable comrades within the guild, having made promises for the sake of not stepping on each other's toes.
- Algister
- Member of the unaffiliated Archaeological Society, Runica considers Algister an anomaly. His very existence and the circumstances around it are unusual, which has caught Runica's interest and suspicion. She tries her best to keep him at arms' length and under constant surveillance owing to his massive eccentricity, but in these trying times, his lucid moments seem to be the only time anyone makes any sense writ the world at large. Unfortunately, some within the ranks of the Judicators thinks she works for him now, which only complicates an already-complicated situation.
History
Born to an elven couple among Mosulk’s higher class—a seaside merchant-turned investor in trade and a professional duelist that first met him as a paid sword—Runica as a child was especially frail for her kind, yet at the same time prodigious, cunning and social, a veritable blessing to her parents. She took well to childhood lessons in trade and magic, carried a strong work ethic of that her social standing was no excuse to leave tasks she could do to her servants, and allthewhile cared well for her friends and family, even to cousins like Farlia, a tomboy who adored her mother and spent enough time over to be like a sister.
However, time only did Runica’s health worse; a wasting disease that the doctors and healers of the area couldn’t determine left her growth stunted and her strength fading until she was bedridden and only getting weaker still. Despite the money they poured into the task, no cause or cure was found, and they had little choice but to name another heir among the extended family while focusing their care on their terminal child.
It was only so soon after that disaster struck; a handling failure of an ancient relic being shipped out caused a plume of necromantic dust to spread over the shores of Mosulk, an incident that resulted in widespread death for those infected, a messy cleanup and tighter trade regulations and security upon the merchant class. Curiously, while comatose and exposed through an open window open when it happened, the blight instead gave Runica strength to move once more, though it took considerable “donations” from her parents to Drakhan’s researchers to ensure she wasn’t virulent or kept under quarantine.
Despite the study put into her, very little was understood of Runica’s condition; it was hypothesised the plague had taken comfortable root where her life force had ebbed rather than fighting for it, giving her a new lease on life and a source of fell magical power. It changed her far more than that, however; no longer the outreaching girl she once was, she became withdrawn, emotionally subdued and obsessed with the magic sustaining her, trusting it far too little to take for granted. With no obligation to the estate any longer, she ultimately left the care of her parents, using connections to move to the Capitol and join the guild to use and expand their research, a role she continues to this day.
- —Obsidian Portal character bio