Difference between revisions of "Anohito"

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{{CharacterInfo
 
{{CharacterInfo
|name=Hitoshi Ano (阿野等, ''ano hitoshi'')
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|name=Hitoshi Ano
 
|aliases=Hito Ano (阿野他人, ''anohito'')
 
|aliases=Hito Ano (阿野他人, ''anohito'')
 
|campaign=[[Cutefinder]]
 
|campaign=[[Cutefinder]]
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|occupation=Ronin
 
|occupation=Ronin
 
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}}
 
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<blockquote>''Displaced, drunken and destitute''</blockquote>
Hito Ano is a player character in [[Cutefinder]]. He is also a walking pun and a filthy hobo tengu who doesn't preen enough. YEAH I WENT THERE YOU CAN'T STOP ME NOW--*dragged off*
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Hito Ano&mdash;formerly Hitoshi Ano(阿野等, ''ano hitoshi'')&mdash;is a player character in [[Cutefinder]]. A former samurai of the far-off nation of Lingshen, after failing to fall honourably in battle he came to Kova in self-imposed exile with nothing but his swords, armour and a pocket dictionary, and now spends his days doing odd jobs for shelter, gradually pickling himself, and picking fights.
  
 
== Game Information ==
 
== Game Information ==

Revision as of 08:24, 16 January 2016

Hitoshi Ano
AliasesHito Ano (阿野他人, anohito)
CampaignCutefinder
Age22
BirthdayUnknown
BirthplaceLingshen, Golarion
OccupationRonin
RaceTengu
GenderMale
Height4'9" (145cm)
Weight92 lbs. (42kg)
Hair ColorUnknown
Eye ColorUnknown
RelativesNone
PlayerTemia

Displaced, drunken and destitute

Hito Ano—formerly Hitoshi Ano(阿野等, ano hitoshi)—is a player character in Cutefinder. A former samurai of the far-off nation of Lingshen, after failing to fall honourably in battle he came to Kova in self-imposed exile with nothing but his swords, armour and a pocket dictionary, and now spends his days doing odd jobs for shelter, gradually pickling himself, and picking fights.

Game Information

Anohito

Tengu ranger (spirit ranger) 6
N neutral humanoid (tengu)
Init +5; Senses low-light vision; perception +15

Defense

AC 20, touch 14, flat-footed 16 (+6 Armor, +4 Dex)
hp 70 (6d10+10)
Fort +6 Reflex +9 Will +6

Offense

Speed 20 ft.
Melee +1 katana +9/+4 (1d8+5/18-20) and
+1 wakizashi +9/+4 (1d6+5/18-20) or
+1 katana +11/+6 (1d8+7/18-20) or
quarterstaff +8/+8/+3/+3 (1d6+4) or
bite +10 (1d3+4)

Spell-Like Abilities (CL 6th, concentration +10)
Template:Inlinedent
Ranger Spells prepared (CL 4th, concentration +8)
Template:Inlinedent

Statistics

Str 18 Dex 18 Con 12 Int 13 Wis 18 Cha 12
Base Atk +6 CMB +10 CMD 24
Feats Double Slice, Endurance (B), Improved Two-Weapon Fighting, Learn Ranger Trap, Quick Draw, Two-Weapon Fighting
Skills Acrobatics +8, Climb +8, Heal +10, Knowledge (geography) +10, Knowledge (nature) +10, Linguistics +7, Perception +15, Spellcraft +7, Stealth +10, Survival +13
Traits Faith's Hunter, Tactician, Unaffiliated (B), Wandering Outsider (B)
Languages Common, Goblin, Tengu, Tien
SQ Favoured Terrain (plains +2), Spirit Bond, Spontaneous Casting, Track +3, Wild Empathy +7
Gear +1 katana, +1 wakizashi, +1 kikko armour, belt of giant strength +2, smelling salts, nogp

Special Abilities

Spontaneous Casting Once per day, Anohito can call upon the spirits to cast any one Ranger spell that he is capable of casting, without having to prepare the spell.

This article is a stub. Please expand it if you have extra, relevant information.