Difference between revisions of "Template:PFRPG Statblock"

From Bearscape Wiki
Jump to: navigation, search
m
(WIP)
Line 1: Line 1:
<includeonly>
+
<noinclude>
|-<br />
+
This is a template for creating accessible mechanical information for creatures and characters of the Pathfinder Roleplaying Game. This is based on the same templates used for NPCs on Paizo's [http://paizo.com/prd|Pathfinder Reference Document].
| '''Z''' || Zzzzz<br />
 
{{#if: {{{foo|}}}
 
|
 
{{!}}-<br />
 
{{!}}'''Foo'''{{!}}{{!}}{{{foo}}}<br />
 
}}
 
{{#if: {{{bar|}}}
 
|
 
{{!}}-<br />
 
{{!}}'''Bar'''{{!}}{{!}}{{{bar}}}<br />
 
}}
 
|-<br />
 
| '''Baz''' || buzzzzzzz<br />
 
{{#if: {{{qux|}}}
 
|
 
{{!}}-<br />
 
{{!}}'''Qux'''{{!}}{{!}}{{{qux}}}<br />
 
}}
 
|-<br />
 
| '''Quxx''' || xxxdere<br />
 
</includeonly>
 
  
<noinclude>Just doing some testing.
+
All material on this page is licensed as Open Game Content under the [http://www.opengamingfoundation.org/ogl.html|Open Game License].
  
{{PFRPG_Statblock
+
== Parameters ==
|foo=HONK HONK
+
Sorted by category
|bar=Beeeep
 
|qux=???
 
}}
 
  
----
+
=== Overview ===
 +
* xp (optional)
 +
* name
 +
* raceClass (optional)
 +
* creatureType
 +
* init (default: 0)
 +
* senses
 +
* aura (optional)
 +
* acArmor (optional)
 +
* acNatural (optional)
 +
* acDex (optional)
 +
* acDodge (optional)
 +
* acDeflect (optional)
 +
* acSize (optional)
 +
* acMisc (optional)
 +
* hitPoints
 +
* hitDice
 +
* fortSave
 +
* reflexSave
 +
* willSave
 +
* defAbilities (optional)
 +
* damageResistance (optional)
 +
* immune (optional)
 +
* resist (optional)
 +
* spellResistance (optional)
  
{{PFRPG_Statblock
+
=== Defense ===
|foo=HONK HONK HOOONK
+
Meh
|qux=beep
 
}}
 
  
 
----
 
----
  
{{PFRPG_Statblock}}
+
</noinclude>
 
+
<div style="display: table;">
----
+
<div style="background-color: black; border-top-style: double; border-bottom-style: double; color: white; padding-left: 1em; text-transform: uppercase;">'''{{{name}}}'''</div>
 
+
 
{| class="wikitable"
+
{{#if: {{{xp|}}}|'''XP''' {{{xp}}}<br />}}{{#if: {{{raceClass|}}}|{{{raceClass}}}<br />}}{{{creatureType}}}<br />
|+ Moo
+
'''Init''' {{{init|0}}}; '''Senses''' {{{senses}}}<br />
|-
+
{{#if: {{{xp|}}}|'''Aura''' {{{aura}}}<br />}}
| Beep || Beeeeeeep || Breep
 
|-
 
| Beep || Beeeeeeep || Breep
 
 
 
 
 
|-
 
  
 +
<div style="border-top-style: groove; border-bottom-style: groove; padding-left: 1em;">DEFENSE</div>
  
| Beep || Beeeeeeep || Breep
+
'''AC''' {{#expr: 10 + {{{acArmor|0}}} + {{{acNatural|0}}} + {{{acDex|0}}} + {{{acDodge|0}}} + {{{acSize|0}}} + {{{acDeflect|0}}} + {{{acMisc|0}}} }},
|}
+
touch {{#expr: 10 + {{{acDex|0}}} + {{{acDodge|0}}} + {{{acSize|0}}} + {{{acDeflect|0}}} + {{{acMisc|0}}} }},
</noinclude>
+
flat-footed {{#expr: 10 + {{{acArmor|0}}} + {{{acNatural|0}}} + {{{acSize|0}}} + {{{acDeflect|0}}} + {{{acMisc|0}}} }}<br />
 +
'''hp''' {{{hitPoints}}} ({{{hitDice}}})<br />
 +
'''Fort''' {{{fortSave}}} '''Reflex''' {{{reflexSave}}} '''Will''' {{{willSave}}}<br />
 +
{{#if: {{{defAbilities|}}}|'''Defensive Abilities''' {{{defAbilities}}} }}{{#if: {{{damageResistance|}}}|'''DR''' {{{damageResistance}}} }}{{#if: {{{defAbilities|}}}|'''Defensive Abilities''' {{{defAbilities}}} }}
 +
</div>

Revision as of 00:48, 13 January 2016

This is a template for creating accessible mechanical information for creatures and characters of the Pathfinder Roleplaying Game. This is based on the same templates used for NPCs on Paizo's Reference Document.

All material on this page is licensed as Open Game Content under the Game License.

Parameters

Sorted by category

Overview

  • xp (optional)
  • name
  • raceClass (optional)
  • creatureType
  • init (default: 0)
  • senses
  • aura (optional)
  • acArmor (optional)
  • acNatural (optional)
  • acDex (optional)
  • acDodge (optional)
  • acDeflect (optional)
  • acSize (optional)
  • acMisc (optional)
  • hitPoints
  • hitDice
  • fortSave
  • reflexSave
  • willSave
  • defAbilities (optional)
  • damageResistance (optional)
  • immune (optional)
  • resist (optional)
  • spellResistance (optional)

Defense

Meh



{{{name}}}

{{{creatureType}}}
Init 0; Senses {{{senses}}}


DEFENSE

AC 10, touch 10, flat-footed 10
hp {{{hitPoints}}} ({{{hitDice}}})
Fort {{{fortSave}}} Reflex {{{reflexSave}}} Will {{{willSave}}}