Difference between revisions of "Judge"
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'''Class Skills:''' The Judge's class skills (and key ability for each skill) are Appraise (Int), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Knowledge (Engineering) (Int), Knowledge (Geography) (Int), Knowledge (Nobility) (Int), Perception (Wis), Sense Motive (Wis), and Use Magic Device (Cha). | '''Class Skills:''' The Judge's class skills (and key ability for each skill) are Appraise (Int), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Knowledge (Engineering) (Int), Knowledge (Geography) (Int), Knowledge (Nobility) (Int), Perception (Wis), Sense Motive (Wis), and Use Magic Device (Cha). | ||
| − | '''Skill Ranks at Each Level:''' | + | '''Skill Ranks at Each Level:''' 4 + Int modifier. |
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The following are class features of the Judge prestige class. | The following are class features of the Judge prestige class. | ||
| − | '''Weapon and Armor Proficiency:''' | + | '''Weapon and Armor Proficiency:''' Judges do not gain proficiency with any weapons or armour. |
{{stub}} | {{stub}} | ||
__FORCETOC__ | __FORCETOC__ | ||
| + | [[Category:Pathfinder with EPIC and Friends]] | ||
Latest revision as of 20:09, 25 October 2018
Armed with reverse-engineered Garlean armour and granted a badge of office, judges are a well-kept secret among Eorzeans but more widely recognized in Othard and Gyr Abania where many such operatives work in secret. Their backgrounds are diverse, but these members of the Alliance's special forces share a common goal: suss out corruption wherever it may lie and keep the population of Eorzea safe from all whom would threaten it.
The Judge is a prestige class written by Animus and edited by Temia for use with Pathfinder with EPIC and Friends.
Contents
Requirements[edit]
To qualify to become a Judge, a character must fulfill all of the following criteria:
Base Attack Bonus: +7
Skills: Intimidate 5 ranks, Knowledge (Engineering) 4 ranks, Knowledge (Geography) 4 ranks, Knowledge (Nobility) 4 ranks
Alignment: Non-chaotic
Special: A prospective judge must swear loyalty to the people and laws of Eorzea before a public official and undergo the Bar Exam.
Overview[edit]
Hit Die: 1d10
Class Skills: The Judge's class skills (and key ability for each skill) are Appraise (Int), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Knowledge (Engineering) (Int), Knowledge (Geography) (Int), Knowledge (Nobility) (Int), Perception (Wis), Sense Motive (Wis), and Use Magic Device (Cha).
Skill Ranks at Each Level: 4 + Int modifier.
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 1st | +1 | +1 | +0 | +1 | Badge of Office, Raiment +1 |
| 2nd | +2 | +1 | +1 | +1 | Arrest -2 |
| 3rd | +3 | +2 | +1 | +2 | Raiment +2 |
| 4th | +4 | +2 | +1 | +2 | Jurisprudence |
| 5th | +5 | +3 | +2 | +3 | Raiment +3 |
| 6th | +6 | +3 | +2 | +3 | Arrest -4, Eminent Domain |
| 7th | +7 | +4 | +2 | +4 | Raiment +4 |
| 8th | +8 | +4 | +3 | +4 | Habeus Corpus |
| 9th | +9 | +5 | +3 | +5 | Raiment +5 |
| 10th | +10 | +5 | +3 | +5 | Arrest -6, Sentence |
Class Features[edit]
The following are class features of the Judge prestige class.
Weapon and Armor Proficiency: Judges do not gain proficiency with any weapons or armour.
This article is a stub. Please expand it if you have extra, relevant information.