Beast Bind Trinity: Glossary

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This is a list of terminology used in Beast Bind Trinity. While provided for the specific campaign on Bearscape, it applies generally to any other campaigns using the same system.

Setting Terminology[edit]

Apostle (アポスル aposuru)
Trusted subordinates who have been given power by a Dominator.
Beast (魔獣 majuu)
Inhuman creatures who live in the darkness of human society, able to draw enormous power from their Ego.
Those who are neither Dominators or halfbreeds are simply called 'monsters'.
Dominator (ドミネーター domineetaa)
A powerful Beast whose insatiable Ego twists the world itself, allowing them to control their own Dominion.
Dominion (ドミニオン dominion)
A parallel world created by a Dominator. A Dominion is controlled by 'World Laws' which reflect the Dominator's Ego.
Small Dominions are referred to as Arenas.
Feather (羽根(フェザー) fezaa)
Fragments of the power of the "Earth Guardian", Apostle of the Earth Dominion, fallen from her back and scattered across the world.
Those who obtain one, whether they're human, monster, or halfbreed are granted great power and a great Ego.
Half-breed (半魔 hanma)
Monsters who associate with and try to live among humans, or humans who have surpassed humanity and stepped into the realm of monsters.
In short, those with a foot in each world.
All PCs are halfbreeds.
Horror (異形 igyou)
Beasts who have been consumed by the Abyss, now existing only to pursue their own Egos.
Ikebukuro (池袋)
A commercial district in Tokyo where countless monsters and halfbreeds live.
Due to countless Feathers falling into this town, various factions are constantly clashing here to steal them from each other.
Known Man (ノウンマン noun man)
Slang for those who are aware of the truth that Beasts exist.
Unknown Man (アンノウンマン announ man)
Slang for those who are unaware of the existence of Beasts.


Rule Terminology[edit]

Ability Score (能力値 nouryokuchi)
Numbers representing a characters strength, intelligence, etc.
Divided into basic ability scores and combat ability scores.
Arts (アーツ aatsu)
Superhuman abilities, special skills, and monstrous traits possessed by a character.
Snip boring analogy to computer games
Attack (攻撃 kougeki)
Any action using a weapon or Art to attempt to inflict damage.
Divided into melee attacks, ranged attacks, and special attacks.
Backstage (舞台裏 butai ura)
Outside of the scene. Where characters not presently appearing are managed.
Bad Status (バッドステータス baddo suteetasu)
Negative effects beyond simple damage, such as panic or poison.
Beast Bind Trinity (ビーストバインド トリニティ biisuto baindo toriniti)
This game. Abbreviated as BBT.
Beast Transformation (魔獣化 majuuka)
When a PC takes their true form, revealing their real power and nature as a monster.
Blood (ブラッド buraddo)
A broad category defining a characters origins as a monster. Snip wordy listing of what Bloods are in the core book
A Blood defining a characters fundamental nature is referred to as their Primary Blood.
A supportive or modifying descriptor is a Secondary Blood.
Bonds (絆 kizuna)
The concept of connection with others. Vitally important to halfbreeds.
Crowd (クラード kuraado)
A group that is mechanically treated as a single character.
Ego (エゴ ego)
A powerful desire or impulse. The source of a monster or halfbreeds energy.
Engagement (エンゲージ engeeji)
An abstract representation of relative distance between characters. Mainly governs whether a melee attack is possible or not.
FP
Short for Flesh Points. Represents how much damage a character can withstand.
GM
Short for Game Master. Come on, I don't have to explain this.
Humanity (人間性 ningensei)
A number representing a half-breeds human-like feelings and desire to live among mankind.
Any number of factors can chip away at it, and if lost completely the half-breed Falls and becomes a complete monster... or Horror.
Love (愛 'ai')
Power born from your Bonds. Mainly used to help other characters.
Major Action (メジャーアクション mejaa akushon)
A primary action such as an attack or use of a powerful Art. You may generally only take one per round.
Master Scene (マスターシーン masutaa shiin)
A scene in which the PCs do not appear, consisting only of the GM describing events.
Minor Action (マイナーアクション mainaa akushon)
A relatively simple action that can be performed immediately before a Main Action, such as using an item or a supportive Art.
Move Action (ムーブアクション muubu akushon)
An action pertaining to movement, performed immediately before a Minor Action.
Mutation (変異 hen-i)
The phenomenon of monstrous features appearing as one loses their Humanity.
NPC
Nope.
PC
That's a nope.
Player (プレイヤー pureiyaa)
Houston, we have a nope.
Primary Blood (プライマリブラッド puraimari buraddo)
A Blood representing the characters fundamental nature as a Beast.
Released State (解放状態 kaihou joutai)
A state in which a PC half-breed uses the power of their Bonds to surpass their own limits.
Roots (ルーツ ruutsu)
Bloods divided into more detailed categories. 3 exist for each Blood in the primary rulebook for a total of 30.
SA
Short for Spiritual Anchor. A key that keeps the PC halfbreeds tied to the human world.
Essentially, a scenario goal or guideline.
Scenario (シナリオ shinario)
A session framework laid out by the GM ahead of time.
Scene (シーン shiin)
An abstract unit of in-game time measurement. A single session is composed of multiple scenes connected end-to-end.
Session (セッション sesshon)
A single session of play.
Sin (罪 tsumi)
Power gained by pursuing ones Ego. Primarily used to strengthen ones self.
Style (スタイル sutairu)
A category primarily denoting a characters role in combat.
Three Styles exist: Attacker, Defender, and Supporter.