Merry Klausen

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Merry Klausen
AliasesNana Shinobu
CampaignBeast Bind Trinity
AgeUnknown
BirthdayUnknown
Birthplace???
Current LocationIkebukuro, Earth
RaceHuman???
GenderFemale
HeightUnknown
WeightUnknown
Hair ColorBurning Red
Eye ColorDark Blue
RelativesNone
PlayerAncientSpark

Merry Klausen is a character from the Beast Bind Trinity campaign.

This article is a stub. Please expand it if you have extra, relevant information.

Game Information

Overview

  • Blood: Void (Reaper)/Hermit (Black Coat)
  • Style: Attacker
  • Type: Human/Concept (Divine and non-Human while in Beast)

Life Path

  • Origin:
  • Relationship:
  • Ego:
  • Cover:
  • Mutation (40):
  • Mutation (20):
  • Mutation (0):

Bonds/Egos

  • Bond:
  • Ego:

Statistics

  • FP: 35/35
  • Humanity: 55/55 (57 without equipment)
Ability Scores
Body Tech Emotion Blessing Society
Score 4 5 6 8/10 4
Bonus +2 +2 +3 +4/+5 +2
Armor 5/10 5/10 6/11 7/12 5/10
Combat Statistics
Melee Ranged Evade Initiative
Base 8 8 4 9
Adj. 9 8 4 9

Equipment

Weapons & Armour
Name Type Check Attack Dodge Guard Armour Initiative Range Notes
Bare Hands Weapon (Melee) Melee Body + 1d6 3 0 Close
Pistol Weapon (Ranged) Ranged Tech + 1 + 1d6 1 0 Scene
Four Wheel Car Weapon (Melee/Vehicle) Melee Body + 3 + 1d6 6 10 Close
Magic Flight Weapon (Melee/Vehicle/Magic) Melee Emotion + 2 + 1d6 4 11 Close Treated as flying while equipped, requires Emotion or Blessing 7
Blade of Soul Internment Weapon (Melee) Melee Blessing + 4 + 2d6 3 0 Close Beast Form Only
Spellcloth Armor 0 3 0 Requires 6 or more Emotion or Blessing to equip



Common Gear
Name Type Timing Target Range Effect
Communicator Other See Effect Self None A cell phone, transceiver, magical network, or other means to speak with people from a distance. Normally usable at any time, but the GM may judge it to be blocked by the environment or magic.
Vessel Fragment Other Passive Self None +1 to Melee, -2 to starting Humanity
Home Other Passive Self None +1d6 FP to backstage recovery
Medical Kit Healing Major Action Single Close Restore 2D6+10 FP to one target, once per scene.
Recovery Medicine Healing, Consumable Major Action Single Close Cure one bad status
Subordinate/Servant (???) Other Passive Self None You have an Extra who serves you in some manner (not chosen yet)



Arts

Name Type LV Timing Check Target Range Cost Effect
Beast Form Auto 1/1 Minor Action Automatic Self None 1 (4) Shift to your Beast form for the remainder of the scene. You may cancel this effect with a Minor Action.
Create Arena Auto 1/1 Major Action Automatic Area Scene 0 All Unknown Men present become Extras, and are unaware of anything happening in the scene. The effect remains until you cancel it with a Minor Action or the scene ends.
Strike Form Auto 1/1 Passive Automatic Self None 0 While using {Beast Form}, add your highest [Attribute Bonus] to all damage you deal. You may use {Beast Form} as a Timing: Set-Up Process ability.
Overthrower of All Things Auto 1/1 After Check Automatic Single Scene Love Use immediately after the target rolls dice. Modify the result by -20. May only be used once per scenario.
Killer Instinct of the Beast Auto 1/1 Before Damage Automatic Self None 1 Add 1D6 to your damage roll.
Void Aura Choice, Beast 1/1 Minor Automatic Self None 4 Any melee or ranged attack you conduct during this Main Process has no element at all and treats the enemies Armor score as 0.
Incant Verse Auto 1/5 See Effect Automatic Self None 2 Use at the same time as an Attack, Support, or Recovery Art. Add [Blessing Bonus] to the effect of the Art. May be used a number of times per round equal to this Arts level.
Blade of Soul Internment Beast, Auto 1/5 Passive Automatic Self None 4 When in Beast form, equip the following melee weapon. Cost of your Beast Form is modified by +1. Type: Melee, Accuracy: 0, Guard: Lv +2, Attack: [Blessing] + (LV x 2 + 2) + 2D6, Initiative: 0, Range: Close
Elusive Attack 1/3 Major Melee or Ranged Single Weapon 4 Perform a normal move or withdraw action. Afterwards, you may immediately perform a melee or ranged attack. If you are Hidden, add +(LV x 5) to damage.
Like a Shadow Beast 1/1 Reaction Blessing Single None 3 Use your [Blessing] for a Dodge roll. If successful, you may immediately perform a withdraw action or normal move.
Saint Recognition Beast 1/1 Passive Automatic Self None 0 While in Beast form, add your [Blessing Bonus] to your damage and Armor score, and you are treated as Type: Divine. Add +2 to the cost of your Beast Form.
Living Miracle Beast 1/1 See Effect Automatic Self None 0 Requires Saint Recognition. While in Beast form, add +2 to your [Blessing] (FP does not change), and you are no longer treated as Type: Human.

Description

Relationships

History